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Tag Archives: gaming

Fighting! On the Street!

First things first.  I have the opening theme for Street Fighter IV stuck in my head.  It has the infectious poppy feel of both a boy band and a teen idol earworm, and I’m kind of stuck with it.  The menu has it looping around and I tonight I found myself starting up the game [...]

Total number of DS units: 3, no wait, 4

The Nintendo DSi is something I’m very interested in.  Not only is it another Nintendo Handheld DS, bringing my total to ridiculous, but it brings an app store to the table, something I think that would work very well on the DS.
It does work very well for the PSP, but there needs to be more [...]

GiantBomb.com

Is going to destroy me.
I spent way too much time editing the “stealth concept” article.  So, visit GiantBomb.com and be sure to listen to the podcast.
Those guys are great.

ReTales: My favorite job

I loved answering the phone.
Which is probably why I didn’t get to do it very often.
I would clock in, and then ask the shift supervisor who the sponsor was this week.  Every week, a publishing house paid corporate money to have us push a game when we answered the phone.  I heard that corporate often [...]

City of Villains

I think one of the best reasons I still play City of Heroes (and Villains) is because of the people.  Which is funny because the reason I’ve left other MMOs is because of the people.  I’ve been playing for nearly five years now and still, I’m surprised and entertained by the humor and creativity displayed [...]

Science!

Regarding the Cartoon Network’s free to play MMO, Fusionfall:
If it’s as half as cool as its trailer and comic, then it’s well worth the cost of entry.
Which is, of course, free.  A lot of it reminds me of the Power Puff Girls fan comic from Snafu comics.  Mainly the older characters and the darker tone.  [...]

Roll your own

I have a box of books from my mother here, and it’s mostly filled with Choose Your Own Adventure books.  They’re really interesting, mainly because they’re written in the second person.  That is, they always address, “you.”
Which is of course, similar to how Interactive Fiction has to be written.  They are games, in a way, [...]